nonome = monome emulator for launchpad
Re: nonome = monome emulator for launchpad
I put up version 1.15 which streamlines a lot of processing but I'll definitely work on the static light switching. I've gotten used to it, but it is annoying.
Re: nonome = monome emulator for launchpad
Version 1.16a -
http://post.monome.org/?PostBackAction= ... entID=2339
This fixes the problem of not being able to see mlr tracks when switching back to user2 after going to a different page. It also adds the ability to change OSC host/listen ports so you can use it with monoswitch.
http://post.monome.org/?PostBackAction= ... entID=2339
This fixes the problem of not being able to see mlr tracks when switching back to user2 after going to a different page. It also adds the ability to change OSC host/listen ports so you can use it with monoswitch.
Re: nonome = monome emulator for launchpad
I just tried "SevenUp Live" with Launchpad... Awesome so far!
Everything seem to work correct... But after 3-4 min. nonome hang-up?!?
Everything seem to work correct... But after 3-4 min. nonome hang-up?!?
Re: nonome = monome emulator for launchpad
Yeah, SevenUpLive is the last big hurdle. The way it deals with dimming/flashing LEDs can overflow the midi buffer and cause things to lock up like that. You won't really see it unless you're doing a lot of stuff in stepper mode. I'm working on getting around the problem. You can follow the progress here:
http://post.monome.org/comments.php?DiscussionID=6245
http://post.monome.org/comments.php?DiscussionID=6245
Re: nonome = monome emulator for launchpad
>> Thank you very much for the great work so far! <<mdifonzo wrote:Yeah, SevenUpLive is the last big hurdle. The way it deals with dimming/flashing LEDs can overflow the midi buffer and cause things to lock up like that. You won't really see it unless you're doing a lot of stuff in stepper mode. I'm working on getting around the problem. You can follow the progress here:
http://post.monome.org/comments.php?DiscussionID=6245
It also seems to me that the stream of midi data cause a kind of jam after a while.
Nevertheless I was very impressed of the way to make tracks with SevenUpLive as far as I could evaluate it... Therefore I'm looking forward to use it flawless!
Re: nonome = monome emulator for launchpad
@$4mU3l - Give the new test build a try and see if the midi errors go away. There is a significant trade-off between led update frequency and performance right now, but it's just a test to make the midi buffer calm down:
http://post.monome.org/comments.php?Dis ... =3#Item_39
http://post.monome.org/comments.php?Dis ... =3#Item_39
Re: nonome = monome emulator for launchpad
Just tried the test build...mdifonzo wrote:@$4mU3l - Give the new test build a try and see if the midi errors go away. There is a significant trade-off between led update frequency and performance right now, but it's just a test to make the midi buffer calm down:
http://post.monome.org/comments.php?Dis ... =3#Item_39
But things became worse i.e. the led's are flickering randomly, nonome is very sticky whilst moving its window and eat up a lot more cpu. At last useless.
Re: nonome = monome emulator for launchpad
Yikes! Okay, back to the drawing board
I'll keep you posted.
Re: nonome = monome emulator for launchpad
I've tried Nonome for the first time today and I love it!
I'm a newbie with Max/MSP and Launchpad but finally 1.16a works great with Polygome and Mlrv, it was a lot of fun.
Thanks a lot mdifonzo.
I'm a newbie with Max/MSP and Launchpad but finally 1.16a works great with Polygome and Mlrv, it was a lot of fun.
Thanks a lot mdifonzo.
My music : Soundcloud
Re: nonome = monome emulator for launchpad
geez I can't make polygomé working...
Maybe the max file is corrupted>> each time I launch gomé, it kills the nonome patch without launching gomé
Will give a try with mlrV tomorrow
Booiinngg tonight
Maybe the max file is corrupted>> each time I launch gomé, it kills the nonome patch without launching gomé
Will give a try with mlrV tomorrow
Booiinngg tonight
Re: nonome = monome emulator for launchpad
Do you have Quicktime installed on your computer?Hermanus wrote:geez I can't make polygomé working...
Maybe the max file is corrupted>> each time I launch gomé, it kills the nonome patch without launching gomé![]()
Will give a try with mlrV tomorrow
Booiinngg tonight
If not, Polygome closes Max, this is what I experienced yesterday
My music : Soundcloud
Re: nonome = monome emulator for launchpad
I promise you a lot more of fun if mdifonzo fixed nonome to work flawless with SevenUp Live/Launchpad... IMHO the greatest app that integrates monome(nonome) in Live! Let the big 7 flash up!yop44 wrote:I've tried Nonome for the first time today and I love it!
I'm a newbie with Max/MSP and Launchpad but finally 1.16a works great with Polygome and Mlrv, it was a lot of fun.
Thanks a lot mdifonzo.
Re: nonome = monome emulator for launchpad
Hey! Glad people are enjoying it 
Here is a link to the latest forum post over at the monome forums. I just updated to version 1.17 and built a custom version of 7up live to work with it. It's not perfect (yet!) but it's pretty close and definitely usable.
http://post.monome.org/comments.php?Dis ... =4#Item_18
Here is a link to the latest forum post over at the monome forums. I just updated to version 1.17 and built a custom version of 7up live to work with it. It's not perfect (yet!) but it's pretty close and definitely usable.
http://post.monome.org/comments.php?Dis ... =4#Item_18
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Silverfish
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Re: nonome = monome emulator for launchpad
Just wanted to quickly thank you for your efforts. This is really cool! I got my launch pad a few days ago, and I've done more monome/maxMSP stuff than using it for its intended purpose.
Really great. Thanks again!
Really great. Thanks again!
Re: nonome = monome emulator for launchpad
Well I'll check this, QT is installed on my desktop but I don't remember for the laptop, will check tomorrowyop44 wrote:Do you have Quicktime installed on your computer?Hermanus wrote:geez I can't make polygomé working...
Maybe the max file is corrupted>> each time I launch gomé, it kills the nonome patch without launching gomé![]()
Will give a try with mlrV tomorrow
Booiinngg tonight
If not, Polygome closes Max, this is what I experienced yesterday
thanks