Maybe Logic—Seahorse Vs Scary Monsters

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d.reamonn
Posts: 1176
Joined: Mon Jan 19, 2009 9:24 pm

Maybe Logic—Seahorse Vs Scary Monsters

Post by d.reamonn » Fri Mar 01, 2013 2:18 am

Made entirely in Live 9, with only a couple of Papen VSTs in reserve. This song recounts the journey of a little seahorse to a land of magic and squiggly bass-lines. Because seahorses are cool.

https://soundcloud.com/maybe-logic/seah ... y-monsters
https://soundcloud.com/maybe-logic

"I wanted to not like your [music], but it's actually pretty awesome. Banana hammock."
- eddiex

AustinThumper
Posts: 110
Joined: Sat Feb 02, 2013 2:59 am

Re: Maybe Logic—Seahorse Vs Scary Monsters

Post by AustinThumper » Fri Mar 01, 2013 6:10 am

I like the gamelan section.

Actually I like it all, but that part stands out best. And I like the rise.
Live 9.6 Suite / Max 7.2 / REAPER / Reaktor 6 / Win10 64bit / 4.2GHz i7 / 32GB DRAM / SSD / 828mk3 / 4 x HR824 / QX25 / HPD-15 / Sonor club kit / Mother-32 and a growing Eurorack.

d.reamonn
Posts: 1176
Joined: Mon Jan 19, 2009 9:24 pm

Re: Maybe Logic—Seahorse Vs Scary Monsters

Post by d.reamonn » Fri Mar 01, 2013 10:37 am

Thank you for your kind words.

The story behind the two elements you mention is actually quite interesting: While I was working on the song, I was browsing a few blogs, one of which said that music should include rises. So I included a rise. As for the gamelan, I wrote that section by stringing 5 notes together at fixed intervals, looping them, and then duplicating the line twice over, using different intervals for each new copy.

Like this:

1____2____3____4____5____
1___2___3___4___5___
1__2__3__4__5__

I then created extra textures by using modulated delay lines, filter effects and pans.

You know. Because you asked :)
https://soundcloud.com/maybe-logic

"I wanted to not like your [music], but it's actually pretty awesome. Banana hammock."
- eddiex

Captain Naegeli!
Posts: 18
Joined: Wed Nov 14, 2012 9:40 am

Re: Maybe Logic—Seahorse Vs Scary Monsters

Post by Captain Naegeli! » Wed Mar 13, 2013 9:18 am

How long did you spend on this? I ask because it sounds great, as well as I have a problem rushing my tracks. I like to finish things when I start them and can't stand leaving stuff unfinished because I generally wont return to them. I have a lot of started tracks that sound good but I never go back and finish or add to them. Terrible habit.

MarksBasementRecords.com
Posts: 125
Joined: Thu Jan 17, 2013 4:04 pm

Re: Maybe Logic—Seahorse Vs Scary Monsters

Post by MarksBasementRecords.com » Wed Mar 13, 2013 11:00 am

Love how that synth evolves- nice job

Why did the seahorse have to die at the end? :cry:

d.reamonn
Posts: 1176
Joined: Mon Jan 19, 2009 9:24 pm

Re: Maybe Logic—Seahorse Vs Scary Monsters

Post by d.reamonn » Wed Mar 13, 2013 11:44 am

Captain Naegeli! wrote:How long did you spend on this? I ask because it sounds great, as well as I have a problem rushing my tracks. I like to finish things when I start them and can't stand leaving stuff unfinished because I generally wont return to them. I have a lot of started tracks that sound good but I never go back and finish or add to them. Terrible habit.
My general working pattern:

Day 1—Start track, have main elements in place.
Day 2—Sequence, add one or two remaining parts.
Day 3-[ ... ]—Fine tweak mix and "master".

If I'm not fully satisfied after days one, two or three, I simply delete all my work. On the other hand, once I'm over the initial hump, things generally get finished.
https://soundcloud.com/maybe-logic

"I wanted to not like your [music], but it's actually pretty awesome. Banana hammock."
- eddiex

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