Is there any way...
-
Daniel Dytrych
- Posts: 60
- Joined: Thu Mar 17, 2005 11:39 am
- Location: England
- Contact:
Is there any way...
to stop the jerking when you slow down a track when it's warped? It doesn't sound smooth. Is there any way to slightly slow down the speed to correct the speed when the tracks come slightly off?
Please help.
Daniel.
Please help.
Daniel.
-
difference
- Posts: 272
- Joined: Mon Jun 27, 2005 10:36 pm
Re: Is there any way...
Daniel Dytrych wrote:Is there any way to slightly slow down the speed to correct the speed when the tracks come slightly off?
Maybe just me, but I can't work out what you mean by that at all.
Can you try and explain what you mean by:
1) Slow down the speed to correct the speed
and
2) tracks come slightly off
In another way? Not trying to be rude, I'd try to help if I knew what you meant and I imagine others are the same!
-
Daniel Dytrych
- Posts: 60
- Joined: Thu Mar 17, 2005 11:39 am
- Location: England
- Contact:
Forget what I said there. Anyway, when I slow down a track from 100bpm to 83bpm, the track looses it's quality. It starts to sound out of time. It's hard to explain. It's like the track isn't running smooth. How do I stop this. Also, how do I monitor 2 tracks at once through the headphones?
That's all.
Thanks,
Daniel.
That's all.
Thanks,
Daniel.
Check that you're warping in complex mode, that the track is properly warped, and that you're not pushing your CPU too hard. Slowing down from 100 to 83bpm should be no problem with an indistinguishable reduction in quality.
Sometimes timing will sound completely different if the original track 'grooves' instead of being tightly quantized. This is especially true of free-style hip-hop stuff that only seems to sound correct rhythmically at the original tempo.
Sometimes timing will sound completely different if the original track 'grooves' instead of being tightly quantized. This is especially true of free-style hip-hop stuff that only seems to sound correct rhythmically at the original tempo.
-
Daniel Dytrych
- Posts: 60
- Joined: Thu Mar 17, 2005 11:39 am
- Location: England
- Contact:
-
the dark wizard
- Posts: 244
- Joined: Thu May 19, 2005 9:10 am
- Location: Glasgow
I think there are two aspects to this:
1) The buffer "crackle" noise.
and
2) The "out of time" sound. I think this is because it takes a few fractions of a second to recalculate in order to render at the new speed, if the tempo change imposed is at a rate of over ~3 BPM per beat.
The result is that, for a period of a split second, a track may run faster or slower than the global tempo indicated it should.
I don't know a workaround for this -- maybe increase the Clip Update rate to make it less noticeable?
hth,
rs
1) The buffer "crackle" noise.
and
2) The "out of time" sound. I think this is because it takes a few fractions of a second to recalculate in order to render at the new speed, if the tempo change imposed is at a rate of over ~3 BPM per beat.
The result is that, for a period of a split second, a track may run faster or slower than the global tempo indicated it should.
I don't know a workaround for this -- maybe increase the Clip Update rate to make it less noticeable?
hth,
rs