Does this vsti beast exist?

Discuss music production with Ableton Live.
Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Fri May 05, 2006 10:11 pm

protocol wrote:
Machinate wrote:sounds more like a fun little reaktor-project to me :)
I copied the "Rapture VSTi" design (also Cakewalk), complete with multistage envelopes, for testing. With only 4 OSCs (Rapture has six) it blew away the CPU. It didnt sound convincing too. :(
my lord, what on earth did you do wrong!? :wink:

that shouldn't take above 10-15 percent on a decent computer.
mbp 2.66, osx 10.6.8, 8GB ram.

Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Fri May 05, 2006 10:13 pm

ILTK wrote:I been experimenting for a couple days now, I think I have found a solution that gives me a good balance between flexebillity and ease of use for drum design/synthesis.
Samples, please! :P
mbp 2.66, osx 10.6.8, 8GB ram.

ILTK
Posts: 800
Joined: Fri Dec 02, 2005 6:41 pm
Location: Denmark, land of the awesome

Post by ILTK » Fri May 05, 2006 10:17 pm

I'll up something soon, I'm moving my dedicated colo server because hosting upped thier prices something redicoulous (like 500$+ a month from 300$ yikes, Danish hosting grr... SHAKES ANGRY MONKEY FIST)

protocol
Posts: 72
Joined: Mon Jan 24, 2005 11:11 pm

Post by protocol » Fri May 05, 2006 10:30 pm

Machinate wrote:my lord, what on earth did you do wrong!? :wink:

that shouldn't take above 10-15 percent on a decent computer.
Every OSC had its own filter which caused a lot of cpu consumption (used the 2-Osc filters). For this kind of synth it's not too hot to feed everything thru one unit. The envs ate a lot too (due to the gui stuff I think). Concerning the sound, they're also not as smacky as I wanted them. The machine is 1.6 GHz.

ILTK
Posts: 800
Joined: Fri Dec 02, 2005 6:41 pm
Location: Denmark, land of the awesome

Post by ILTK » Sat May 06, 2006 7:45 pm

Still working on perfecting this setup, I'm looking for a couple plugins that some might know where to find, I have Moog Modular that has these components, but I'd like to have this setup done using free plugins so I can upload the Live project for anyone to use later, perhaps with a few tutorials on how to do all sorts of drumsounds with it from scratch.

Free VST Plugins I'm looking for:
----------------------------------------------
Bode Frequency shifter (For bell and gong kinda sounds)

FM Modulator taking inputs and doing FM modulation on them.

steve-o
Posts: 620
Joined: Mon Jun 30, 2003 6:04 pm
Location: LA

Post by steve-o » Sat May 06, 2006 9:45 pm

Bro, check it out: terragon audio - kickmaker. Booyaa

ILTK
Posts: 800
Joined: Fri Dec 02, 2005 6:41 pm
Location: Denmark, land of the awesome

Post by ILTK » Sat May 06, 2006 10:24 pm

Thanks :)

I played around with the demo, but everything I heard from the demo presets I can do with a sinus and a pink noise wave and have it sound a lot better, I don't know if it's a demo limitation, but all the presets sounded muffled and dull.

My current setup can do just about any drumsound, I just need to do a few tweaks and I'll upload it so anyone can use it in Live for free, I think I will skip the bode frequency shifter and the FM for version 1.0 lol, it's only realy needed for advanced overtone generation like bells and gongs, it requires a bit of knowledge about basic drum synthesis to do advanced sounds like cymbals, but things like kicks and hihats takes 5 minutes to whip up, once you get used to it it's a lot more flexible than dedicated drum synthesis modules, the last thing I tried before giving up on the dedicated drum synthesis vsts was Waldorf Attack which was supposed to be THE drum synth and it couldnt do half the stuff this setup can do quite disappointing realy.

Stay tuned, probably be a few days before I'm satisfied!

steve-o
Posts: 620
Joined: Mon Jun 30, 2003 6:04 pm
Location: LA

Post by steve-o » Sat May 06, 2006 11:00 pm

I can't wait!!! SO youcould use any synth? Like Automat, or Simpler?

ILTK
Posts: 800
Joined: Fri Dec 02, 2005 6:41 pm
Location: Denmark, land of the awesome

Post by ILTK » Sat May 06, 2006 11:24 pm

Yeah any synth that has the basic waveforms and a pitch envelope, I just started with Athmosphere because it had the basic waveforms as raw samples, but since I want this setup to be useable without needing any 3rd party stuff I'm generating the pure waveforms in Soundforge and sticking them in simpler, I never used simpler much since I don't realy sample that often, but I found out it had a pitch envelope that's quite good so it works nicely, only thing that may be a problem is when doing sounds where the waveforms needs to be pitched down an octave or more, white/pink noise don't transpose to good that far down but it shouldnt be a big problem, maybe I'll just generate the waveforms real low and pitch them up to normal level so when you do need to go low they just get tuned down to thier original pitch.

steve-o
Posts: 620
Joined: Mon Jun 30, 2003 6:04 pm
Location: LA

Post by steve-o » Sun May 07, 2006 12:14 am

Hey bro,

So could you save that live set as a liveClip, and then use the live clip as a drummachine? I'm just getting into figuring out liveClips since I just upgraded to Live 5.2 from 4...

ILTK
Posts: 800
Joined: Fri Dec 02, 2005 6:41 pm
Location: Denmark, land of the awesome

Post by ILTK » Sun May 07, 2006 12:33 am

You could, but it'd be a mess of tracks to do a full set like this, lots of drums need at least 2 waveforms to synthesize the different parts, like a good kick needs a sinus tone with pitch modulation to create the skin getting hit by the beater, then a pulse wave turned low with a very short decay to simulate the click and some distortion to give the decay some character.

The way I do it is I create whatever drums I need one by one, then when I have one sound finished I have a track in the template set to "resample" and I just record it, then you can drag the sample right into a slot in Impulse, this also saves a lot of CPU of course.

Once you get the hang of how it works you can come up with drum sounds real quick, I can probably do kick, open and closed hihat, a shaker, a tambourine in less than an hour, it's great because you have your own unique sounds that nobody else has, and when you get good at it you can quickly create a drum sound that's just the way you want it instead of searching though hundreds of samples to find the perfect one, that's what started me out on learning all this, I spendt hours making a full set for a song and lots of times I wasnt realy satisfied, like I don't know what key the kick fundamental is in when it's some random sample and it's harder to make it work with the bass and you need to do all kinds of tricks to make the kick and bass work together.

I also keep saving whatever I make to my sample library so after a while you have a lot if 100% unique drumsounds.

Post Reply