changing global quantization while playing live question

Discuss music production with Ableton Live.
Post Reply
Bisco
Posts: 84
Joined: Fri Oct 20, 2006 1:21 am
Location: Philadelphia

changing global quantization while playing live question

Post by Bisco » Thu Jun 12, 2008 9:56 pm

I'm playing along side a live drummer. So to start i'm firing clips and the global quantization is set to none. After a while the drummer and myself are bound to be out of sync with arrangement counter. Only the very first clip started exactly on the downbeat and 1.1.1. Next I switch back to global = 1 Bar. How would I go about firing a set of clips simultaneously via the scene column so they would still keep the rhythm of the current clips that are running that were being fired using no quantization? hope this makes sense..

Tone Deft
Posts: 24152
Joined: Mon Oct 02, 2006 5:19 pm

Re: changing global quantization while playing live question

Post by Tone Deft » Thu Jun 12, 2008 10:03 pm

Bisco wrote:scene column
I'm a little confused, scenes are horizontal groups, tracks are vertical.

tap tempo should help, grab a hammer and tap your drummer on the head, Live also has a tap tempo.

I think the metronome goes out the 'cue' output which can be sent out its own output, which you can feed to headphones to your drummer, or make your own clip as a click track.

hth.
In my life
Why do I smile
At people who I'd much rather kick in the eye?
-Moz

Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Thu Jun 12, 2008 10:04 pm

you don't, really. If you insist on playing unsynced then switching sync back on will be very arbitrary, sync-wise.

What I do to "re-sync" when sync drifts in general is to briefly stop playback via the spacebar and THEN you can trigger a scene, it will start immediately and so on.

Your problem, since you have been playing unsynced, is that even though all things may start simultaneously you have no real idea of what tempo you're at, so the next launch, which will also be at 1-bar will, quite possibly, be out of sync again.

...this is why I never go unsynced... it's a bitch.

Bisco
Posts: 84
Joined: Fri Oct 20, 2006 1:21 am
Location: Philadelphia

Post by Bisco » Thu Jun 12, 2008 10:17 pm

Machinate wrote:
Your problem, since you have been playing unsynced, is that even though all things may start simultaneously you have no real idea of what tempo you're at, so the next launch, which will also be at 1-bar will, quite possibly, be out of sync again.

...this is why I never go unsynced... it's a bitch.
yeah thats it. thanks for putting it in clearer terms. :)

longjohns
Posts: 9088
Joined: Mon Dec 22, 2003 3:42 pm
Location: seattle

Post by longjohns » Fri Jun 13, 2008 2:08 am

Machinate wrote:briefly stop playback via the spacebar and THEN you can trigger a scene
yes, this is what comes to my mind also... then set the global quantization before firing a second clip.

Post Reply