changing global quantization while playing live question
changing global quantization while playing live question
I'm playing along side a live drummer. So to start i'm firing clips and the global quantization is set to none. After a while the drummer and myself are bound to be out of sync with arrangement counter. Only the very first clip started exactly on the downbeat and 1.1.1. Next I switch back to global = 1 Bar. How would I go about firing a set of clips simultaneously via the scene column so they would still keep the rhythm of the current clips that are running that were being fired using no quantization? hope this makes sense..
Re: changing global quantization while playing live question
I'm a little confused, scenes are horizontal groups, tracks are vertical.Bisco wrote:scene column
tap tempo should help, grab a hammer and tap your drummer on the head, Live also has a tap tempo.
I think the metronome goes out the 'cue' output which can be sent out its own output, which you can feed to headphones to your drummer, or make your own clip as a click track.
hth.
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At people who I'd much rather kick in the eye?
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you don't, really. If you insist on playing unsynced then switching sync back on will be very arbitrary, sync-wise.
What I do to "re-sync" when sync drifts in general is to briefly stop playback via the spacebar and THEN you can trigger a scene, it will start immediately and so on.
Your problem, since you have been playing unsynced, is that even though all things may start simultaneously you have no real idea of what tempo you're at, so the next launch, which will also be at 1-bar will, quite possibly, be out of sync again.
...this is why I never go unsynced... it's a bitch.
What I do to "re-sync" when sync drifts in general is to briefly stop playback via the spacebar and THEN you can trigger a scene, it will start immediately and so on.
Your problem, since you have been playing unsynced, is that even though all things may start simultaneously you have no real idea of what tempo you're at, so the next launch, which will also be at 1-bar will, quite possibly, be out of sync again.
...this is why I never go unsynced... it's a bitch.
yeah thats it. thanks for putting it in clearer terms.Machinate wrote:
Your problem, since you have been playing unsynced, is that even though all things may start simultaneously you have no real idea of what tempo you're at, so the next launch, which will also be at 1-bar will, quite possibly, be out of sync again.
...this is why I never go unsynced... it's a bitch.