Delay time Theory Does Anyone else think about this?
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Alextronica
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- Location: Big Rock IL
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Delay time Theory Does Anyone else think about this?
Ok Imust admit Im a noob but I'd like feel like Im reaching Advanced noob status
Im might be over thinking here but heres what Im thinking
I've been have whole lotta fun with this whole stereo spreading thing in my mixes.
I've been thinking hard about Milliseconds of Delay
I've always heard you should set a delay to the time signature of your tune.
like 1/8 notes or 1/16th notes of Delay
Im thinking this might also apply to milliseconds of Delay in my spread
For Example Im thinking a 60 BPM tune or a 120 BPM tune should use
7.81 Milliseconds of Delay or 15.63 Milliseconds of Delay
Or 90 BPM tune should use 5.86 Milliseconds or 11.72 Milliseconds or 23.44 Milliseconds
Am I crazy or do other do this math when deciding Milliseconds of Delay
I mean we're talking 1/1000 of a second
What do y'all think?
If your wondering where I came you with these number here the Math
60 BPM = 60 Beats per minute or 1 beat per second
1 second = 1000 milliseconds
1/2 second = 500 Milliseconds
1/4 = 250
1/8 = 125
1/16 = 62.5
1/32 = 31.25
1/64 = 15.625
1/128 = 7.8125
So I round to the nearest 100th of a second
so 60 BPM= 7.81 Millisecond of delay
I dont know It make sense to me.
but It might be over thinking.
ÆX
Im might be over thinking here but heres what Im thinking
I've been have whole lotta fun with this whole stereo spreading thing in my mixes.
I've been thinking hard about Milliseconds of Delay
I've always heard you should set a delay to the time signature of your tune.
like 1/8 notes or 1/16th notes of Delay
Im thinking this might also apply to milliseconds of Delay in my spread
For Example Im thinking a 60 BPM tune or a 120 BPM tune should use
7.81 Milliseconds of Delay or 15.63 Milliseconds of Delay
Or 90 BPM tune should use 5.86 Milliseconds or 11.72 Milliseconds or 23.44 Milliseconds
Am I crazy or do other do this math when deciding Milliseconds of Delay
I mean we're talking 1/1000 of a second
What do y'all think?
If your wondering where I came you with these number here the Math
60 BPM = 60 Beats per minute or 1 beat per second
1 second = 1000 milliseconds
1/2 second = 500 Milliseconds
1/4 = 250
1/8 = 125
1/16 = 62.5
1/32 = 31.25
1/64 = 15.625
1/128 = 7.8125
So I round to the nearest 100th of a second
so 60 BPM= 7.81 Millisecond of delay
I dont know It make sense to me.
but It might be over thinking.
ÆX
Black Mac Book 2.16 4gigs of Ram > Ableton 7 Suite > Komplete 5 > APC40 > Novation Remote SL25 > Allen and Heath Xone 92 > Korg Kaoscillator
www.soundcloud.com/Alextronica
www.soundcloud.com/Alextronica
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Alextronica
- Posts: 465
- Joined: Fri Oct 05, 2007 5:43 am
- Location: Big Rock IL
- Contact:
Im tring to think of a formula to make this easy
say 100 BPM
divide by 60 = the amount of Beats per second
so 100/60 = 10/6 = 5/3
= 5 beat every 3 seconds
= 5 beats every 3000 milliseconds
= 1 Beat = 600 Milliseconds
So this means a delay at 600 millisecond will will give you whole notes of delay
so keep dividing by two and you'll get 1/2 1/4 1/8 note and 16th notes
all the way down to the tinyest of Delay perfect for spreading
So with this line of thinking I'd apply 9.38 Milliseconds of Delay
Am I way off or am I on to something I don't even know just theories
What do yall think?
say 100 BPM
divide by 60 = the amount of Beats per second
so 100/60 = 10/6 = 5/3
= 5 beat every 3 seconds
= 5 beats every 3000 milliseconds
= 1 Beat = 600 Milliseconds
So this means a delay at 600 millisecond will will give you whole notes of delay
so keep dividing by two and you'll get 1/2 1/4 1/8 note and 16th notes
all the way down to the tinyest of Delay perfect for spreading
So with this line of thinking I'd apply 9.38 Milliseconds of Delay
Am I way off or am I on to something I don't even know just theories
What do yall think?
Black Mac Book 2.16 4gigs of Ram > Ableton 7 Suite > Komplete 5 > APC40 > Novation Remote SL25 > Allen and Heath Xone 92 > Korg Kaoscillator
www.soundcloud.com/Alextronica
www.soundcloud.com/Alextronica
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Superchibisan
- Posts: 593
- Joined: Thu Jun 10, 2004 7:25 pm
Re: Delay time Theory Does Anyone else think about this?
Alextronica wrote:Ok Imust admit Im a noob but I'd like feel like Im reaching Advanced noob status
Im might be over thinking here but heres what Im thinking
I've been have whole lotta fun with this whole stereo spreading thing in my mixes.
I've been thinking hard about Milliseconds of Delay
I've always heard you should set a delay to the time signature of your tune.
like 1/8 notes or 1/16th notes of Delay
Im thinking this might also apply to milliseconds of Delay in my spread
For Example Im thinking a 60 BPM tune or a 120 BPM tune should use
7.81 Milliseconds of Delay or 15.63 Milliseconds of Delay
Or 90 BPM tune should use 5.86 Milliseconds or 11.72 Milliseconds or 23.44 Milliseconds
Am I crazy or do other do this math when deciding Milliseconds of Delay
I mean we're talking 1/1000 of a second
What do y'all think?
If your wondering where I came you with these number here the Math
60 BPM = 60 Beats per minute or 1 beat per second
1 second = 1000 milliseconds
1/2 second = 500 Milliseconds
1/4 = 250
1/8 = 125
1/16 = 62.5
1/32 = 31.25
1/64 = 15.625
1/128 = 7.8125
So I round to the nearest 100th of a second
so 60 BPM= 7.81 Millisecond of delay
I dont know It make sense to me.
but It might be over thinking.
ÆX
Are you Mental
Live 7.0.16, core 2 Quad 2.66ghz 4 gb ram,ESI U46SE,Vestax VCM-600, M-Audio Axiom 25,
evolution249c,Maudio Xpression pro, various guitars,Akai mpd16, NI intact,YamahaMSP3's,zoom323, a Ukulele and a Crate of Stella.
evolution249c,Maudio Xpression pro, various guitars,Akai mpd16, NI intact,YamahaMSP3's,zoom323, a Ukulele and a Crate of Stella.
if you want to get into this stuff then you may as well start doing your song sin the right key for your tempo too.
EG: C0 is 16.35 hz
that equates to 981 Beats per minute (!)
so divide it by 8 to get something a little bit less frantic and you have
122.625 BPM
so if your song is in C, why not try 122.625 BPM and try and notice if it now sounds more coherent and celestially in-tune.
If it does, congratulations, because you are on your way to a full-on schizophrenic breakdown.
EG: C0 is 16.35 hz
that equates to 981 Beats per minute (!)
so divide it by 8 to get something a little bit less frantic and you have
122.625 BPM
so if your song is in C, why not try 122.625 BPM and try and notice if it now sounds more coherent and celestially in-tune.
If it does, congratulations, because you are on your way to a full-on schizophrenic breakdown.
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BassTooth
- Posts: 362
- Joined: Sat Feb 04, 2006 4:59 pm
- Location: New (where the weak are killed and eaten) Jersey
- Contact:
i loledAngstrom wrote:if you want to get into this stuff then you may as well start doing your song sin the right key for your tempo too.
EG: C0 is 16.35 hz
that equates to 981 Beats per minute (!)
so divide it by 8 to get something a little bit less frantic and you have
122.625 BPM
so if your song is in C, why not try 122.625 BPM and try and notice if it now sounds more coherent and celestially in-tune.
If it does, congratulations, because you are on your way to a full-on schizophrenic breakdown.
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Alextronica
- Posts: 465
- Joined: Fri Oct 05, 2007 5:43 am
- Location: Big Rock IL
- Contact:
Wow
how do you find you what hz a Tone is
C0 = 16.52 hz huh
I'd love to try this
Im into this kind of stuff
Ill try googling it but if you got any references I'd sure love 'em
Peace Alex
how do you find you what hz a Tone is
C0 = 16.52 hz huh
I'd love to try this
Im into this kind of stuff
Ill try googling it but if you got any references I'd sure love 'em
Peace Alex
Black Mac Book 2.16 4gigs of Ram > Ableton 7 Suite > Komplete 5 > APC40 > Novation Remote SL25 > Allen and Heath Xone 92 > Korg Kaoscillator
www.soundcloud.com/Alextronica
www.soundcloud.com/Alextronica
Oh yea check this out:
http://mp3.deepsound.net/eng/samples_calculs.php
And if you're going to do rhythmatic high frequency stuff you could do something with Beating maybe:
http://en.wikipedia.org/wiki/Beat_(acoustics)
http://mp3.deepsound.net/eng/samples_calculs.php
And if you're going to do rhythmatic high frequency stuff you could do something with Beating maybe:
http://en.wikipedia.org/wiki/Beat_(acoustics)