battery vs impulse

Discuss music production with Ableton Live.
the dark wizard
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Post by the dark wizard » Tue Aug 29, 2006 8:48 am

is it possible to route single cells from battery to a single audio track in ableton like you can with impulse?

SonnyBonnier
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Post by SonnyBonnier » Tue Aug 29, 2006 2:30 pm

the dark wizard wrote:is it possible to route single cells from battery to a single audio track in ableton like you can with impulse?
Yes. You can assign any output channel to any cell in Battery. Then in Ableton, just choose audio input from that Battery channel.

jackmazzotti
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Post by jackmazzotti » Tue Aug 29, 2006 2:48 pm

guess which one is impulse

1. low cpu, stable, powerful, intuitive and simple
2. high cpu, buggy very powerful and overly complex

Zerobae
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Post by Zerobae » Tue Aug 29, 2006 2:56 pm

A question to those of you who own NI's Battery sample libraries (like this or this): Are there .wav or .aiff files of the samples on the DVDs as well?
Because I'd really like to build a Battery-like drum machine from Impulses and Simplers and use Battery kits in it, but I don't know if it uses a proprietary file format.

hoffman2k
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Post by hoffman2k » Tue Aug 29, 2006 2:59 pm

Zerobae wrote:A question to those of you who own NI's Battery sample libraries (like this or this): Are there .wav or .aiff files of the samples on the DVDs as well?
Because I'd really like to build a Battery-like drum machine from Impulses and Simplers and use Battery kits in it, but I don't know if it uses a proprietary file format.
This should answer your question. It's info from on of your links.
Features

1.1 GB WAV samples
More than 3000 audio files
Up to 16 velocity layers
GM compatible
24 bit / 44.1 khz
So yes :wink:

Zerobae
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Post by Zerobae » Tue Aug 29, 2006 3:03 pm

Yeah, I've read that. But all the .wav samples could still be combined to one big proprietary file that only Battery can read.

Sorry for my English, but you know what I mean.

hoffman2k
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Post by hoffman2k » Tue Aug 29, 2006 3:04 pm

Zerobae wrote:Yeah, I've read that. But all the .wav samples could still be combined to one big proprietary file that only Battery can read.

Sorry for my English, but you know what I mean.
If it says wav-files and you cant access them, then why would it be listed as a feature?

SonnyBonnier
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Post by SonnyBonnier » Tue Aug 29, 2006 3:05 pm

jackmazzotti wrote:guess which one is impulse

1. low cpu, stable, powerful, intuitive and simple
2. high cpu, buggy very powerful and overly complex
Battery is not that complex. Spend some time with it.

Zerobae
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Post by Zerobae » Tue Aug 29, 2006 3:05 pm

Erm, no it could not... :oops:

"3000 audio files" sounds like distinct audio files to me, and 3000 of them.

SonnyBonnier
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Post by SonnyBonnier » Tue Aug 29, 2006 3:06 pm

Zerobae wrote:Yeah, I've read that. But all the .wav samples could still be combined to one big proprietary file that only Battery can read.

Sorry for my English, but you know what I mean.
Every sample is accessible as a wave-file. You can use them in every sampler there is.

Zerobae
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Post by Zerobae » Tue Aug 29, 2006 3:07 pm

SonnyBonnier wrote:
Zerobae wrote:Yeah, I've read that. But all the .wav samples could still be combined to one big proprietary file that only Battery can read.

Sorry for my English, but you know what I mean.
Every sample is accessible as a wave-file. You can use them in every sampler there is.
Cool. Thanks!

jamester
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Post by jamester » Tue Aug 29, 2006 3:20 pm

SonnyBonnier wrote:
Zerobae wrote:Yeah, I've read that. But all the .wav samples could still be combined to one big proprietary file that only Battery can read.

Sorry for my English, but you know what I mean.
Every sample is accessible as a wave-file. You can use them in every sampler there is.
I noticed this also in this thread - that's cool, I never realized that!

I'm sure the studio drums are kickass...but I wonder if the synthetic drums are practical (like having all the basics like 808's) or just weird "creative" sounds that might not be so easy to use.

Also, with all the velocity-layered samples, how do you figure out which to actually use in Impulse? (I guess with Live 6 we can use all the different layers?)
Purrrfect Audio PC by Jim Roseberry
Edirol UA-1000, Korg PadKontrol, Dynaudio BM 5A's
REAPER, Live, Sound Forge

Zerobae
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Post by Zerobae » Tue Aug 29, 2006 3:30 pm

jamester wrote:(I guess with Live 6 we can use all the different layers?)
Exactly. That what I'll be aiming for... Rebuild Battery in Live 6 so Battery kits can be loaded in it including the layers.

mr-e
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Post by mr-e » Tue Aug 29, 2006 4:05 pm

If I'm understanding this correctly (maybe not) you can do this in impulse too -- cf. section 12.7.5 of the manual for how (impulse offers each sample slot as a separate output, and won't mix a slot internally if some other track is receiving it.)
yes but the difference is that 1 battery instance can have 9 x 9 or even more multilayered cells --> this way all drum sounds can be put in one battery instance compared to multiple impulse instances divided over multiple tracks (the rack system of live6 will solve this problem to a certain degree but it still won't be as handy as having all your cells on 1 screen)

also battery allows multiple cells to be sent to the same output for creating busses (ex all hihats and cymbals to 1 output , all snares to the next and al kicks to the third). If you do this with impulses you'll need a lot of extra tracks for the individual cells of the impulse which then will have to be sent to the buss tracks

eddit
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Post by eddit » Tue Aug 29, 2006 4:55 pm

mr-e wrote:
If I'm understanding this correctly (maybe not) you can do this in impulse too -- cf. section 12.7.5 of the manual for how (impulse offers each sample slot as a separate output, and won't mix a slot internally if some other track is receiving it.)
yes but the difference is that 1 battery instance can have 9 x 9 or even more multilayered cells --> this way all drum sounds can be put in one battery instance compared to multiple impulse instances divided over multiple tracks (the rack system of live6 will solve this problem to a certain degree but it still won't be as handy as having all your cells on 1 screen)

also battery allows multiple cells to be sent to the same output for creating busses (ex all hihats and cymbals to 1 output , all snares to the next and al kicks to the third). If you do this with impulses you'll need a lot of extra tracks for the individual cells of the impulse which then will have to be sent to the buss tracks
Yes this would be nice in impulse, to have several hats to the one audio track

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